Bokeh Particle Depth of Field

Add to wishlistAdded to wishlistRemoved from wishlist 2
Add to compare
@ Godot Asset Library

This is a shader for particles to create a bokeh-esque depth of field effect.

Submitted by user Bauxite;
MIT;
2018-05-01

Free!

SKU: GDAL206 Categories: , , ,

This is a shader for particles to create a bokeh-esque depth of field effect.

It works by essentially “precomputing” the various amounts of blur, instead of blurring in real time. Since the particles are radial, we can store only a single row of pixels per blur level, and the shader will distort the UV coordinates to turn it into a circle. This gives us a very compact 512×1024 texture that stores 1024 different blur levels, which can be smoothly interpolated.

Specification: Bokeh Particle Depth of Field

Version

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Added to wishlistRemoved from wishlist 1
Add to compare
Hair Shader

Hair Shader

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 11
Add to compare
First Person Controller

First Person Controller

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 1
Add to compare
Sound Manager

Sound Manager

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 1
Add to compare
PBR Material Concrete17

PBR Material Concrete17

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 3
Add to compare
Godot Object Pool

Godot Object Pool

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 0
Add to compare
Atlas Importer3

Atlas Importer3

Sold by Official Godot Asset Library

10% OF REVENUE IS DONATED TO GODOT

Godot Assets Marketplace
Logo
Compare items
  • Total (0)
Compare
Shopping cart