Official Godot Asset Library
A Camera wich behaves like most Cameras in
CAD-Softwares. It uses the mouse and lets you Orbit,
Zoom and Pan around.
1. Activate Plugin
2. Add CADLike-Orbit Camera via new Node (Control+A) to the Scene
3. Define InputMap-Actions (Project->Poject Settings->InputMap)
Name: “Zooming”, Event: Righ Button
Name “Panning”, Event: Middle Button
Name: “Rotating”, Event Left Button
To determine the Focalpoint a RayCast-Node is used.
Has the RayCast no Collision (Mouse is not on
a Pickable Object), Pre-Defined Uservalues are used.
To Keep one Mousebutton unused the Combination of the
Pan- and Zoom-Action can be used to trigger the Rotate
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- Store Name: Official Godot Asset Library
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