2D HDR Demo 3.1-342f27e

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Simple demo how to use High Dynamic Range (HDR) in a 2D game, via the WorldEnvironment node.

Submitted by user Godot Engine;
MIT;
2020-02-20

FREE

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SKU: GDAL110 Gotot version: 3.1 Categories: , , ,

Simple demo how to use High Dynamic Range (HDR) in a 2D game, via the WorldEnvironment node.
Most of other 3D effects can be used in 2D the same way.

Just slide the cave image left and right to observe the HDR effect at work.

Specification: 2D HDR Demo

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