Volumetric fog in Godot using particles.
Usually, volumetric fog is done as a post processing effect, but here’s an example on how to do it with particles.
That means it’s slow, but it looks pretty good. Just don’t rotate the camera.
Free!
Volumetric fog in Godot using particles.
Usually, volumetric fog is done as a post processing effect, but here’s an example on how to do it with particles.
That means it’s slow, but it looks pretty good. Just don’t rotate the camera.
|
Only logged in customers who have purchased this product may leave a review.
Biggest marketplace for GODOT assets.
Join now as a publisher and help GODOT grow.
© 2020 VisCircle GmbH
There are no reviews yet.