Simple platforming enemy AI

Add to wishlistAdded to wishlistRemoved from wishlist 2
Add to compare
@ Ron0Studios

Simple enemy AI platformer pathfinding with clever detection and expandibility

Free!

Categories: , , Tags: , ,

This is my first upload to the godot marketplace!

This is a simple enemy AI pathfinder for platforming games that locates a player. It is in its alpha stage at the moment

HOW TO USE:

first copy and paste the .gd and .tscn into a folder called “objs” in your game project file.

add as many “bad guy” (platform bot) scene instances in the project as you wish, group them under one node2D, and insert this code into your player’s physics_process/process script:

=====================================================================================

for i in (node2d name here).get_children():

i.targetBody = self

i.isPlayer = true #depending on whether this is your controllable player

=====================================================================================

Lastly, these are some important things you will need to do in order for this to work!

set your player node’s collision layer to 2!

there are also some other nifty features to this as well!

If you have any Trouble with installing or want to know more, please watch my tutorial video below:
https://www.youtube.com/watch?v=ZnAqY6mp1aI&feature=youtu.be

if you have any queries on how to customize your bot, please ask me through the comments!

or email me at ron0queries@gmail.com

and you can support me by checking out my yt channel:

https://www.youtube.com/channel/UCGRCAJNhxAB7maEn_PLWj5g

Thanks,

Ron0Studios

Specification: Simple platforming enemy AI

Version

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

No product has been found!

10% OF REVENUE IS DONATED TO GODOT

Godot Assets Marketplace
Logo
Compare items
  • Total (0)
Compare
Shopping cart