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Lightweight framework for making cutscenes in video games, and making visual novel or adventure games. Write your scripts in SGLscript, a simple scripting/markup language designed for writers, and use an interpreter object to interface that with your game.
Comes with examples. Documentation on GitHub.
Changelog:
v0.1.1: Fixes interpreter unpredictably skipping commands and text
v0.1: Initial release
Specification: SGLscript
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