A simple implementation of Goal Oriented Action Planning. It provides a script to define action planner nodes that accept actions defined as subnodes or programmatically, and can generate a plan (a sequence of actions) from a description of the current state of the character, and a goal to be achieved.
It comes with a funny example that shows how GOAP can be used to easily create complex behaviors.
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- Store Name: Official Godot Asset Library
- Vendor: Godot Asset Library
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