MessDeform
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A hacky deformable 2D mesh engine for Godot which achieves to maintain visual continuity as opposed to cut-out yet introduces a degree of distortion.
Submitted by user RandomShaper;
MIT;
2017-09-13
Free!
A hacky deformable 2D mesh engine for Godot which achieves to maintain visual continuity as opposed to cut-out yet introduces a degree of distortion. Anyway, suited for a variety of use cases.
Read the full documentation at the project page.
Specification: MessDeform
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