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Input Mapper for Mouse/Keyboard and Controller Actions
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** UPDATED for Godot 3.5 and 4 alpha 14! **
Fully featured input mapper that allows players to rebind specific actions from Godot’s Input Map with a Keyboard/Mouse button and a Controller button.
$6.00 Original price was: $6.00.$3.00Current price is: $3.00.
Categories: All, Demos, GUI, Input Management, Scripts, Systems
Tags: Buttons, controller, gui button, input mapper, joypad, keyboard, options, persistent, settings
Features:
– mapping an action to a controller button/axis and a keyboard/mouse button
– removing bindings
– ability to have overlapping button bindings
– handles connecting and disconnecting controllers during runtime
– developers can specify which InputMap actions the player can rebind
– FREE included key/button prompt icons (by Xelu, CC0) with Xbox, Switch and PlayStation buttons
– SaveManager included
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