Adds the ability to print and parse variables to and from yaml.
Usage:
Since this is a godot native plugin, you first need to (pre)load it like this:
“`
yaml = preload(“res://addons/godot-yaml/gdyaml.gdns”).new()
“`
After this the basic usage is like for JSON:
To convert a value to a yaml string you need to use the print method, like this:
“`
var yamlstring = yaml.print(1.0)
“`
The parse method takes a yaml formatted string and tries to convert it into a godot variable
“`
var value = yaml.parse(yamlstring)
“`
If it cannot convert the string it will give an error message with information why it could not convert something and the position inside the string where it failed.
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