Godot 3.5+ Maze Generator 3D
This is a basic fundamental 3d maze generator made specifically in Godot 3.5+.
$0.99
NOTE: People have been interested in this a lot lately, so I am gonig to make some changes/updates to it and upload the new file probably today: 7/23/24. 🙂
At that point, I might port to 4+ as well. Depends on if anyone speaks out.
Not for 4.0+! It is a plugin that you select the size of map you want (square map size only atm), and generate. Due to limitations in the editor, it will only generate up to about a 40 x 40 meter maze, which actually is intense! You should try it :)Once generated, it will perform algorithms so create a closed wall system for paths where only a single path will get you to the area of your selected finish. There are two meshinstances that mark the general areas of start and finish. Forward or backwards up to you. Each wall is a meshinstance that can be opened, scripted like doors, visibility, collisions, etc. Make it yours! You can even save the map as an obj for external editing further!. Questions, let me know.
UPDATED 1.1:
_fixes: Better aligned corners and T-connections, Better visual start and end positions, Added player size reference(2m height), Fixed generation to account for openings at the start and end positions, Removed unnecessary duplicate meshes, Re-calculated the .obj export for proper normals.
ENJOY THE UPDATE!
Specification: Godot 3.5+ Maze Generator 3D
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