Gimbal Control Node
Official Godot Asset Library
An extended Spatial node for use with cameras and other nodes, with support for mouse dragging, mouse look, zoom, target follow, interpolated target changes, transform limits (rotation/distance), custom keys, turning off right/left and emitting signal instead, first person signal, local and global modes, etc.
Submitted by user alanscodelog;
MIT;
2018-04-17
Free!
An extended Spatial node for use with cameras and other nodes, with support for mouse dragging, mouse look, zoom, target follow, interpolated target changes, transform limits (rotation/distance), custom keys, turning off right/left and emitting signal instead, first person signal, local and global modes, etc.
There is a separate demo project available to show the different ways it can be set up. Checkout the repository for the link.
Specification: Gimbal Control Node
|
User Reviews
Only logged in customers who have purchased this product may leave a review.
There are no reviews yet.