Gimbal Control Node

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@ Godot Asset Library

An extended Spatial node for use with cameras and other nodes, with support for mouse dragging, mouse look, zoom, target follow, interpolated target changes, transform limits (rotation/distance), custom keys, turning off right/left and emitting signal instead, first person signal, local and global modes, etc.

Submitted by user alanscodelog;
MIT;
2018-04-17

Free!

SKU: GDAL194 Categories: , , ,

An extended Spatial node for use with cameras and other nodes, with support for mouse dragging, mouse look, zoom, target follow, interpolated target changes, transform limits (rotation/distance), custom keys, turning off right/left and emitting signal instead, first person signal, local and global modes, etc.

There is a separate demo project available to show the different ways it can be set up. Checkout the repository for the link.

Specification: Gimbal Control Node

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