Bokeh Particle Depth of Field

Add to wishlistAdded to wishlistRemoved from wishlist 2
Add to compare
@ Godot Asset Library

This is a shader for particles to create a bokeh-esque depth of field effect.

Submitted by user Bauxite;
MIT;
2018-05-01

Free!

SKU: GDAL206 Categories: , , ,

This is a shader for particles to create a bokeh-esque depth of field effect.

It works by essentially “precomputing” the various amounts of blur, instead of blurring in real time. Since the particles are radial, we can store only a single row of pixels per blur level, and the shader will distort the UV coordinates to turn it into a circle. This gives us a very compact 512×1024 texture that stores 1024 different blur levels, which can be smoothly interpolated.

Specification: Bokeh Particle Depth of Field

Version

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Added to wishlistRemoved from wishlist 8
Add to compare
Mannequiny: Open 3D Mannequin

Mannequiny: Open 3D Mannequin

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 10
Add to compare
Heightmap terrain

Heightmap terrain

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 1
Add to compare
Simple Wind Shader

Simple Wind Shader

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 1
Add to compare
PBR Material Gravel04

PBR Material Gravel04

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 3
Add to compare
VoxelOctree

VoxelOctree

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 6
Add to compare
Splitscreen

Splitscreen

Sold by Official Godot Asset Library

10% OF REVENUE IS DONATED TO GODOT

Godot Assets Marketplace
Logo
Compare items
  • Total (0)
Compare
Shopping cart