Bokeh Particle Depth of Field

Add to wishlistAdded to wishlistRemoved from wishlist 2
Add to compare
@ Godot Asset Library

This is a shader for particles to create a bokeh-esque depth of field effect.

Submitted by user Bauxite;
MIT;
2018-05-01

Free!

SKU: GDAL206 Categories: , , ,

This is a shader for particles to create a bokeh-esque depth of field effect.

It works by essentially “precomputing” the various amounts of blur, instead of blurring in real time. Since the particles are radial, we can store only a single row of pixels per blur level, and the shader will distort the UV coordinates to turn it into a circle. This gives us a very compact 512×1024 texture that stores 1024 different blur levels, which can be smoothly interpolated.

Specification: Bokeh Particle Depth of Field

Version

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Added to wishlistRemoved from wishlist 5
Add to compare
Simple CRT Shader

Simple CRT Shader

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 4
Add to compare
Camera Control Script

Camera Control Script

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 0
Add to compare
Procedural Saver/Loader

Procedural Saver/Loader

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 0
Add to compare
OmniScale

OmniScale

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 4
Add to compare
Qodot

Qodot

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 4
Add to compare
Animated Grid Container

Animated Grid Container

Sold by Official Godot Asset Library

10% OF REVENUE IS DONATED TO GODOT

Godot Assets Marketplace
Logo
Compare items
  • Total (0)
Compare
Shopping cart