Bilinear Filtered Scaling

Add to wishlistAdded to wishlistRemoved from wishlist 1
Add to compare
@ Godot Asset Library

Makes it easy to use an alternate form of window scaling that better preserves the apparent pixel sizing.

Submitted by user ntfwc;
MIT;
2018-09-21

Free!

SKU: GDAL270 Categories: , , ,

Makes it easy to use an alternate form of window scaling that better preserves the apparent pixel sizing.

Includes a bilinear filtering shader and a scene that uses it for window scaling. This prevents variations in pixel sizes at resolutions that can’t be divided perfectly, while keeping pixels well defined. Especially useful for pixel art games.

Specification: Bilinear Filtered Scaling

Version

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Added to wishlistRemoved from wishlist 3
Add to compare
GUI Input Mapping Demo

GUI Input Mapping Demo

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 1
Add to compare
How Collision and Layer Masks Works

How Collision and Layer Masks Works

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 2
Add to compare
GameBoy Palette Swap Shader

GameBoy Palette Swap Shader

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 3
Add to compare
MagicaVoxel Importer with Extensions

MagicaVoxel Importer with Extensions

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 3
Add to compare
Panoramic Sky generator

Panoramic Sky generator

Sold by Official Godot Asset Library
Added to wishlistRemoved from wishlist 1
Add to compare
Dialink

Dialink

Sold by Official Godot Asset Library

10% OF REVENUE IS DONATED TO GODOT

Godot Assets Marketplace
Logo
Compare items
  • Total (0)
Compare
Shopping cart