This is a plugin for Godot which adds a new node for arrows.
Properties:
Target Node Path: path to a node to point at
Target: global position to point at
Width: width of the arrow in pixels
Start Offset: distance of the start of the arrow from the position of the arrow node
End Offset: distance of the end of the arrow from the target
Side Offset: offset to the right (useful if you want to have arrows from A to B and from B to A.
Color: color of the arrow
Editor Only: hides the arrow in the game so it’s only visible in the editor
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