3D GridMap and non GridMap Navmesh Demos
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Composed by two maps:
World -> a GridMap based.
World2 -> a non GridMap based.
Both with working NPCs AI that can reach to random targets across the map using the Navmesh. The NPCs are using “move_and_slide()” builtin function.
Also, there is an example of an First Person Player Character, with self and camera movimentation.
Specification: 3D GridMap and non GridMap Navmesh Demos
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