2D Physics Platformer Demo (Rigidbody) 3.1-342f27e
A demo of the original physics platformer from Godot 2.x ported over.
It uses a dynamic character controller to move the robot, which means the character can perfectly interact with physics (there is even a see-saw).
Unlike kinematic, these character controllers are more powerful, but can be more difficult to handle, as they requires manual modification of the rigid body velocity.
Specification: 2D Physics Platformer Demo (Rigidbody)
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- Store Name: Official Godot Asset Library
- Vendor: Godot Asset Library
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