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Goblin Games [Part 2]

This is the second, and probably the final part of the videos of the work of Comrade Goblin Puchkov. Earlier I followed all the more or less significant adventures of Dmitry Yuryevich in Gamdev. However, the most meticulous comrades ate my cunning plan – to leave the most delicious on a separate video.

2006 – Dunights of dungeons

On the Internet, you will not often find a review on the orderlies of the dungeons, and this is not surprising. Comrade Goblin in the initial screensaver independently copes with this task. Sanitarov was developed and released by the joint efforts of SoftKlab and 1C Company studios with the fate of the Studio Full PE. Once upon a time, when it was still possible to share your opinion on the Internet, without fear of offending someone, there was an old meme, they say, somewhere in Russia Fallout 3 is secretly developed. So, jokes-jokes, and the orderlies of the dungeons-this is it.

The game is an isometric role -playing game. First-navar, create a character. Distribute the points of skills, skills, choose perki. From an interesting charisma here, which is called impressiveness, which, as it were, hints at a certain peasant fret of further events. You can not choose anything at all, but start the game for the already formed personality. For special connoisseurs, there is customization of the character icon, made according to the covenants of the sample family man Dominic Torletto. And yes, we create exactly the icon, because the “doll” of the character remains unchanged.

After creating the character, Dmitry Puchkov personally gives us introductory. When landing, something goes wrong and most of the labels die or falls into the hands of motley groups. The boar is taken for the dead and getting around, he begins to fulfill the task.

Management is made, in the best traditions of the genre, is carried out by the mouse. The game world is divided into square zones, inside which the main action occurs. These zones are divided into hostiles, you can only get out of death of all hostile creatures, and relatively peaceful, where you can chat, go to the store, get quests and just have a good time. Quests, by the way, in the game there are plenty and sometimes even quite entertaining.

Despite the fact that https://sistersitescasino.co.uk/casinos/jaak-casino/ the game provides for a pumping of impressiveness, the conversation, as a rule, is not limited. Therefore, you have to beat, shoot, chop, cut and blow up. Fortunately for this, there is a seemingly closed planet prison. The impressive arsenal of firearms and cold weapons collected by local craftsmen will satisfy even the most demanding maniacs. Dreamed of introducing Gukov to the smell of Napalm? You here! Hate all white people? I ask for mercy! Sleep and see how you punish the natives for their hatred of other races? Do not pass by! Fights take place in real time with the possibility of using an active pause. A frantic cannibal bit you by the leg? We pause and look for medicine. Either through the inventory, or in the quick access menu, where everything, one way or another used, is loaded automatically. Hear me MMO?!

Of course, there were not without some controversial moments that can be equally considered both minuses and flings. For example, when the character is jammed, there is a chance that he will drop a weapon from his hands. At the same time, he is not able to choose him and continue the battle. You will have to do this. Manually. Or say, have you heard anything about the line of fire? She is here. Moreover, your characters sometimes move independently during the battle, and often fall under the fire of the allies.

So now let’s talk about the most interesting. In 2006, the all -consuming machine of tolerance was not yet completed, and therefore the orderlies spit on minorities, most and other things glorified today. Blacks here are natives of chernomary, Asians narrow-eyed bucks, certainly owning kung fu, and white or fascists or dead. Such terrible words today as chauvinism, racism, oppression, slavery – all this in the orderlies of the dungeons. It is understandable because we are in the planet prison, where they refer to forever convicted scum. So they organize mugs on interests of varying degrees of lush.

As for the plot, then everything is simple. The diversion-reconnaissance group “Ghoul” consisting of five people under the cover of the convicts is sent to the planet-prison “Sailor Silence”. Their task is to find ashes, which, according to intelligence, is collected by local craftsmen somewhere on the planet, and destroy all and everyone who is connected with these developments. As mentioned earlier, landing did not go according to plan and the personnel of the group was divided. We have to go this difficult path in the skin of a cadet, which everyone calls a boar. As you move along the main line of quests, we will find three more of our colleagues, each of which will divert a couple of tasks on us to increase the overall combat effectiveness of the group. The plot in some places is not lines, but one result – a boar and his comrades fulfill the task and evacuated from the planet. The most meticulous mathematicians could notice the cleverly abandoned catch and not to read the fifth fighter.

2008 – Dunatars of dungeons 2: Black square hunting

Sergeant Hartman, who was supposed to command the paradable of paratroopers, was captured by the policemen and remained at the sailor silence. We managed to find out about his fate two years later, with the release of the continuation of the orderlies of the dungeons.

In general, this is the same game, but modified taking into account the wishes of the game community that played in the first part. AI pulled up, and now our brave guards do not shoot each other in the back. More partners appeared and even some system of their selection, based on racial features and personal qualities. For example, two Aryans quarreled and cannot fight shoulder to shoulder. Global card and all manipulations with her, also prettier. Now we are free to go where we want and even rob cows are.

In addition to improvements to gameplay, a number of manipulations were carried out with graphics. The changes went to the orderlies to the benefit and even the old cards shone with new colors. In addition, they finalized the KAT scenes and animation of persons.

The plot directly continues the first part. Hartman comes to their senses with prisoners at the policemen, scratches the turnip and goes to cause injury on an industrial scale. The main storyline of quests stands on one shelf with the adventures of a boar and. As before, this is a nightmare dream of a LGBT community,* tolerance and other intolerance, but it seems to me multiplied by two.

Despite, and maybe, contrary to modern trends, the orderlies of the dungeons occupy a special place in my heart. This is a great game from a gameplay point of view, albeit not without its drawbacks or fit. A fairly strong study of the “specific” atmosphere and the same “specific” heroes. A vigorous cocktail of Boomer, prison, army and black humor. And the most disgusting and not memorable musical component.

Thank you all, so far!

* The activities of the International Public Movement of LGBT are recognized as extremist and is prohibited in the Russian Federation

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